package com.das.mechanic_base.widget;

import android.graphics.RectF;

public class X3CropWindowHandler {
    // region: Fields and Consts

    /** The 4 edges of the crop window defining its coordinates and size */
    private final RectF mEdges = new RectF();

    /**
     * Rectangle used to return the edges rectangle without ability to change it and without creating
     * new all the time.
     */
    private final RectF mGetEdges = new RectF();

    /** Minimum width in pixels that the crop window can get. */
    private float mMinCropWindowWidth;

    /** Minimum height in pixels that the crop window can get. */
    private float mMinCropWindowHeight;

    /** Maximum width in pixels that the crop window can CURRENTLY get. */
    private float mMaxCropWindowWidth;

    /** Maximum height in pixels that the crop window can CURRENTLY get. */
    private float mMaxCropWindowHeight;

    /**
     * Minimum width in pixels that the result of cropping an image can get, affects crop window width
     * adjusted by width scale factor.
     */
    private float mMinCropResultWidth;

    /**
     * Minimum height in pixels that the result of cropping an image can get, affects crop window
     * height adjusted by height scale factor.
     */
    private float mMinCropResultHeight;

    /**
     * Maximum width in pixels that the result of cropping an image can get, affects crop window width
     * adjusted by width scale factor.
     */
    private float mMaxCropResultWidth;

    /**
     * Maximum height in pixels that the result of cropping an image can get, affects crop window
     * height adjusted by height scale factor.
     */
    private float mMaxCropResultHeight;

    /** The width scale factor of shown image and actual image */
    private float mScaleFactorWidth = 1;

    /** The height scale factor of shown image and actual image */
    private float mScaleFactorHeight = 1;
    // endregion

    /** Get the left/top/right/bottom coordinates of the crop window. */
    public RectF getRect() {
        mGetEdges.set(mEdges);
        return mGetEdges;
    }

    /** Minimum width in pixels that the crop window can get. */
    public float getMinCropWidth() {
        return Math.max(mMinCropWindowWidth, mMinCropResultWidth / mScaleFactorWidth);
    }

    /** Minimum height in pixels that the crop window can get. */
    public float getMinCropHeight() {
        return Math.max(mMinCropWindowHeight, mMinCropResultHeight / mScaleFactorHeight);
    }

    /** Maximum width in pixels that the crop window can get. */
    public float getMaxCropWidth() {
        return Math.min(mMaxCropWindowWidth, mMaxCropResultWidth / mScaleFactorWidth);
    }

    /** Maximum height in pixels that the crop window can get. */
    public float getMaxCropHeight() {
        return Math.min(mMaxCropWindowHeight, mMaxCropResultHeight / mScaleFactorHeight);
    }

    /** get the scale factor (on width) of the showen image to original image. */
    public float getScaleFactorWidth() {
        return mScaleFactorWidth;
    }

    /** get the scale factor (on height) of the showen image to original image. */
    public float getScaleFactorHeight() {
        return mScaleFactorHeight;
    }

    /**
     * the min size the resulting cropping image is allowed to be, affects the cropping window limits
     * (in pixels).<br>
     */
    public void setMinCropResultSize(int minCropResultWidth, int minCropResultHeight) {
        mMinCropResultWidth = minCropResultWidth;
        mMinCropResultHeight = minCropResultHeight;
    }

    /**
     * the max size the resulting cropping image is allowed to be, affects the cropping window limits
     * (in pixels).<br>
     */
    public void setMaxCropResultSize(int maxCropResultWidth, int maxCropResultHeight) {
        mMaxCropResultWidth = maxCropResultWidth;
        mMaxCropResultHeight = maxCropResultHeight;
    }

    /**
     * set the max width/height and scale factor of the showen image to original image to scale the
     * limits appropriately.
     */
    public void setCropWindowLimits(
            float maxWidth, float maxHeight, float scaleFactorWidth, float scaleFactorHeight) {
        mMaxCropWindowWidth = maxWidth;
        mMaxCropWindowHeight = maxHeight;
        mScaleFactorWidth = scaleFactorWidth;
        mScaleFactorHeight = scaleFactorHeight;
    }

    /** Set the variables to be used during crop window handling. */
    public void setInitialAttributeValues(X3CropImageOptions options) {
        mMinCropWindowWidth = options.minCropWindowWidth;
        mMinCropWindowHeight = options.minCropWindowHeight;
        mMinCropResultWidth = options.minCropResultWidth;
        mMinCropResultHeight = options.minCropResultHeight;
        mMaxCropResultWidth = options.maxCropResultWidth;
        mMaxCropResultHeight = options.maxCropResultHeight;
    }

    /** Set the left/top/right/bottom coordinates of the crop window. */
    public void setRect(RectF rect) {
        mEdges.set(rect);
    }

    /**
     * Indicates whether the crop window is small enough that the guidelines should be shown. Public
     * because this function is also used to determine if the center handle should be focused.
     *
     * @return boolean Whether the guidelines should be shown or not
     */
    public boolean showGuidelines() {
        return !(mEdges.width() < 100 || mEdges.height() < 100);
    }

    /**
     * Determines which, if any, of the handles are pressed given the touch coordinates, the bounding
     * box, and the touch radius.
     *
     * @param x the x-coordinate of the touch point
     * @param y the y-coordinate of the touch point
     * @param targetRadius the target radius in pixels
     * @return the Handle that was pressed; null if no Handle was pressed
     */
    public X3CropWindowMoveHandler getMoveHandler(
            float x, float y, float targetRadius, X3CropImageView.CropShape cropShape) {
        X3CropWindowMoveHandler.Type type =
                cropShape == X3CropImageView.CropShape.OVAL
                        ? getOvalPressedMoveType(x, y)
                        : getRectanglePressedMoveType(x, y, targetRadius);
        return type != null ? new X3CropWindowMoveHandler(type, this, x, y) : null;
    }

    // region: Private methods

    /**
     * Determines which, if any, of the handles are pressed given the touch coordinates, the bounding
     * box, and the touch radius.
     *
     * @param x the x-coordinate of the touch point
     * @param y the y-coordinate of the touch point
     * @param targetRadius the target radius in pixels
     * @return the Handle that was pressed; null if no Handle was pressed
     */
    private X3CropWindowMoveHandler.Type getRectanglePressedMoveType(
            float x, float y, float targetRadius) {
        X3CropWindowMoveHandler.Type moveType = null;

        // Note: corner-handles take precedence, then side-handles, then center.
        if (X3CropWindowHandler.isInCornerTargetZone(x, y, mEdges.left, mEdges.top, targetRadius)) {
            moveType = X3CropWindowMoveHandler.Type.TOP_LEFT;
        } else if (X3CropWindowHandler.isInCornerTargetZone(
                x, y, mEdges.right, mEdges.top, targetRadius)) {
            moveType = X3CropWindowMoveHandler.Type.TOP_RIGHT;
        } else if (X3CropWindowHandler.isInCornerTargetZone(
                x, y, mEdges.left, mEdges.bottom, targetRadius)) {
            moveType = X3CropWindowMoveHandler.Type.BOTTOM_LEFT;
        } else if (X3CropWindowHandler.isInCornerTargetZone(
                x, y, mEdges.right, mEdges.bottom, targetRadius)) {
            moveType = X3CropWindowMoveHandler.Type.BOTTOM_RIGHT;
        } else if (X3CropWindowHandler.isInCenterTargetZone(
                x, y, mEdges.left, mEdges.top, mEdges.right, mEdges.bottom)
                && focusCenter()) {
            moveType = X3CropWindowMoveHandler.Type.CENTER;
        } else if (X3CropWindowHandler.isInHorizontalTargetZone(
                x, y, mEdges.left, mEdges.right, mEdges.top, targetRadius)) {
            moveType = X3CropWindowMoveHandler.Type.TOP;
        } else if (X3CropWindowHandler.isInHorizontalTargetZone(
                x, y, mEdges.left, mEdges.right, mEdges.bottom, targetRadius)) {
            moveType = X3CropWindowMoveHandler.Type.BOTTOM;
        } else if (X3CropWindowHandler.isInVerticalTargetZone(
                x, y, mEdges.left, mEdges.top, mEdges.bottom, targetRadius)) {
            moveType = X3CropWindowMoveHandler.Type.LEFT;
        } else if (X3CropWindowHandler.isInVerticalTargetZone(
                x, y, mEdges.right, mEdges.top, mEdges.bottom, targetRadius)) {
            moveType = X3CropWindowMoveHandler.Type.RIGHT;
        } else if (X3CropWindowHandler.isInCenterTargetZone(
                x, y, mEdges.left, mEdges.top, mEdges.right, mEdges.bottom)
                && !focusCenter()) {
            moveType = X3CropWindowMoveHandler.Type.CENTER;
        }

        return moveType;
    }

    /**
     * Determines which, if any, of the handles are pressed given the touch coordinates, the bounding
     * box/oval, and the touch radius.
     *
     * @param x the x-coordinate of the touch point
     * @param y the y-coordinate of the touch point
     * @return the Handle that was pressed; null if no Handle was pressed
     */
    private X3CropWindowMoveHandler.Type getOvalPressedMoveType(float x, float y) {

    /*
       Use a 6x6 grid system divided into 9 "handles", with the center the biggest region. While
       this is not perfect, it's a good quick-to-ship approach.
       TL T T T T TR
        L C C C C R
        L C C C C R
        L C C C C R
        L C C C C R
       BL B B B B BR
    */

        float cellLength = mEdges.width() / 6;
        float leftCenter = mEdges.left + cellLength;
        float rightCenter = mEdges.left + (5 * cellLength);

        float cellHeight = mEdges.height() / 6;
        float topCenter = mEdges.top + cellHeight;
        float bottomCenter = mEdges.top + 5 * cellHeight;

        X3CropWindowMoveHandler.Type moveType;
        if (x < leftCenter) {
            if (y < topCenter) {
                moveType = X3CropWindowMoveHandler.Type.TOP_LEFT;
            } else if (y < bottomCenter) {
                moveType = X3CropWindowMoveHandler.Type.LEFT;
            } else {
                moveType = X3CropWindowMoveHandler.Type.BOTTOM_LEFT;
            }
        } else if (x < rightCenter) {
            if (y < topCenter) {
                moveType = X3CropWindowMoveHandler.Type.TOP;
            } else if (y < bottomCenter) {
                moveType = X3CropWindowMoveHandler.Type.CENTER;
            } else {
                moveType = X3CropWindowMoveHandler.Type.BOTTOM;
            }
        } else {
            if (y < topCenter) {
                moveType = X3CropWindowMoveHandler.Type.TOP_RIGHT;
            } else if (y < bottomCenter) {
                moveType = X3CropWindowMoveHandler.Type.RIGHT;
            } else {
                moveType = X3CropWindowMoveHandler.Type.BOTTOM_RIGHT;
            }
        }

        return moveType;
    }

    /**
     * Determines if the specified coordinate is in the target touch zone for a corner handle.
     *
     * @param x the x-coordinate of the touch point
     * @param y the y-coordinate of the touch point
     * @param handleX the x-coordinate of the corner handle
     * @param handleY the y-coordinate of the corner handle
     * @param targetRadius the target radius in pixels
     * @return true if the touch point is in the target touch zone; false otherwise
     */
    private static boolean isInCornerTargetZone(
            float x, float y, float handleX, float handleY, float targetRadius) {
        return Math.abs(x - handleX) <= targetRadius && Math.abs(y - handleY) <= targetRadius;
    }

    /**
     * Determines if the specified coordinate is in the target touch zone for a horizontal bar handle.
     *
     * @param x the x-coordinate of the touch point
     * @param y the y-coordinate of the touch point
     * @param handleXStart the left x-coordinate of the horizontal bar handle
     * @param handleXEnd the right x-coordinate of the horizontal bar handle
     * @param handleY the y-coordinate of the horizontal bar handle
     * @param targetRadius the target radius in pixels
     * @return true if the touch point is in the target touch zone; false otherwise
     */
    private static boolean isInHorizontalTargetZone(
            float x, float y, float handleXStart, float handleXEnd, float handleY, float targetRadius) {
        return x > handleXStart && x < handleXEnd && Math.abs(y - handleY) <= targetRadius;
    }

    /**
     * Determines if the specified coordinate is in the target touch zone for a vertical bar handle.
     *
     * @param x the x-coordinate of the touch point
     * @param y the y-coordinate of the touch point
     * @param handleX the x-coordinate of the vertical bar handle
     * @param handleYStart the top y-coordinate of the vertical bar handle
     * @param handleYEnd the bottom y-coordinate of the vertical bar handle
     * @param targetRadius the target radius in pixels
     * @return true if the touch point is in the target touch zone; false otherwise
     */
    private static boolean isInVerticalTargetZone(
            float x, float y, float handleX, float handleYStart, float handleYEnd, float targetRadius) {
        return Math.abs(x - handleX) <= targetRadius && y > handleYStart && y < handleYEnd;
    }

    /**
     * Determines if the specified coordinate falls anywhere inside the given bounds.
     *
     * @param x the x-coordinate of the touch point
     * @param y the y-coordinate of the touch point
     * @param left the x-coordinate of the left bound
     * @param top the y-coordinate of the top bound
     * @param right the x-coordinate of the right bound
     * @param bottom the y-coordinate of the bottom bound
     * @return true if the touch point is inside the bounding rectangle; false otherwise
     */
    private static boolean isInCenterTargetZone(
            float x, float y, float left, float top, float right, float bottom) {
        return x > left && x < right && y > top && y < bottom;
    }

    /**
     * Determines if the cropper should focus on the center handle or the side handles. If it is a
     * small image, focus on the center handle so the user can move it. If it is a large image, focus
     * on the side handles so user can grab them. Corresponds to the appearance of the
     * RuleOfThirdsGuidelines.
     *
     * @return true if it is small enough such that it should focus on the center; less than
     *     show_guidelines limit
     */
    private boolean focusCenter() {
        return !showGuidelines();
    }
}
